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|File Name:||The Essential 2023 Virtual Reality Course With Webxr|
|Genre / Category:||Other Tutorials|
|File Size :||1.3GB|
|Updated and Published:||March 14, 2023|
The only course you need to get started with VR/AR development. WebXR, A-frame and Three.js
This course aims to introduce you to the basics of WebXR development, including how to create immersive 3D environments and interactive experiences using popular frameworks like A-Frame and Three.js. Throughout the course, you will learn about the different concepts and techniques needed to create immersive virtual and augmented reality experiences that can be accessed through a web browser.
Why Learn WebXR?
WebXR is a technology that is set to revolutionize the way we interact with the web. Here are some of the reasons why learning WebXR is essential:
Unlike traditional virtual and augmented reality experiences that require specialized hardware and software, WebXR can be accessed from any device with an internet connection. This makes it more accessible to a wider audience, opening up new possibilities for developers to create immersive experiences that can be accessed from anywhere.
- Cross-Platform Compatibility
WebXR experiences can be accessed from any device, including smartphones, tablets, and computers, regardless of the operating system or hardware. This makes it easier for developers to create experiences that can be accessed by a larger audience without worrying about compatibility issues.
- Low Barrier to Entry
- Growing Demand
As mentioned earlier, the virtual and augmented reality market is expected to grow significantly over the next few years, and WebXR is poised to play a significant role in this growth. As such, there is a growing demand for developers with WebXR skills, making it a valuable skill to have.
The main objective of this course is to provide students with a solid foundation in WebXR development, including the following:
- Understanding WebXR Concepts
Students will learn about the concepts behind WebXR, including the differences between virtual and augmented reality, and how they can be used in WebXR experiences.
- Creating WebXR Experiences with A-Frame:
- Creating WebXR Experiences with Three.js:
- Interactivity in WebXR Experiences:
Students will learn how to add interactivity to their WebXR experiences, including how to handle user input and events, and animate objects and environments.
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